For reference my current Legacy Tron decklist looks something like this: Tron - Legacy | Jeff Hoogland Creatures (5) 1 Kozilek, the Great Distortion 1 Ulamog, the Ceaseless Hunger 3 Wurmcoil Engine Planeswalkers (6) 2 Ugin, the Spirit Dragon 4 Karn Liberated Instants (2) 2 Crop Rotation Sorceries (10) 2 Collective Brutality 4 Ancient Stirrings 4 Sylvan Scrying Artifacts (17) 2 Relic of Progenitus 3 Oblivion Stone 4 Chromatic Sphere 4 Chromatic Star 4 Expedition Map Lands (20) 1 Forest 1 Eye of Ugin 1 Karakas 1 Urborg, Tomb of Yawgmoth 4 Bayou 4 Urza's Mine 4 Urza's Power Plant 4 Urza's Tower Sideboard (15) 1 Bojuka Bog 2 Collective Brutality 1 Oblivion Stone 3 Pithing Needle 1 Seal of Primordium 2 Sphere of Resistance 2 Toxic Deluge 1 Walking Ballista 2 Warping Wail While this deck started off as a joke, the more I have played it the more I feel like there might really be something here

After Vector loses the duel to Yuma for the final time and became Don Thousand's host, Mizar would threaten him to feed him to his dragon
You can only activate 1 "Spell Power Grasp" per turn
The Atlantian buildings in the world are shown being restored and protected
If all cards in the act deck are completed, the scenario ends in a win for the players, and if all cards in the agenda deck are completed, the scenario ends unfavorably (but not always as a loss for the players)