This means that sets feel more reasonable overall, and hopefully that the power creep in the game can slow down a bit, which should also lead to older cards remaining playable for a longer time
Protector Whelp of the Destruction Swordsman X LIGHT Link 2 [ DragonLinkEffect ] ATK 400 DEF - 2 monsters If this card is Link Summoned: You can send 1 "Destruction Sword" card from your Deck to the GY, then, you can Special Summon 1 "Buster Blader" monster from your hand

17766542245745822384729366487967171000 88.8 KB 1 Like inertgeometry April 20, 2026, 3:41am 14 doing it by years doesnt quite work unless youre just using it as a shorthand imo the most sensable divides are vintage - gen 1-2 (incl e-reader) wotc for english as a clear signifier before the start of the nintendo era retro - gen 3-4 (incl HGSS) holo borders become a thing ex and LV.X have similar rarity stylization last of the cosmo holo set cards mid era if only BW/XY, modern era if you include SM - gen 5-6 (or 7) full arts become the main thing and set order becomes universal across all languages gen 5 and 6 cards literally have the same card layout, although different holo patterns Id argue gen 7 goes here because it also is mostly just full arts until the last year ultra modern - gen 7 (or 8)-onward this is where i think ultra-modern begins especially when you factor in print volume if you start the cutoff at gen 8, then you can think of this as the special art era since by year 2 of gen 8, we started seeing special arts in every set with growing quantities

Meanwhile, Gold Mega Lucario ex is sitting at around $600 for a lightly played condition card
And I like the fact that it enables many strategies almost by itself, making cards like Unholy Heat and Traverse the Ulvenwald shine in multiple decks (even in Yorion piles)