As a way of gaining influence among the devils of the Nine Hells, Lorcan amused himself by collecting warlocks, granting them a fragment of infernal power in exchange for their service
The twist is that instead of crewing them each turn, you permanently convert them into creatures once youve accumulated enough charge counters
The devour mechanic doesn't require all that much design as trading creatures for +1/+1 counters provided plenty of interesting game play
Instead, you can engage in rudimentary battles against AI and other players, open packs by waiting for the timer or rushing it via Hourglass objects that you get your hands on by completing missions, and these tend to complete themselves just by you playing
Folks at Commander nights cast a lot of spells and they aren't going to stop casting their stuff to keep you from netting a Treasure token on their second spell, so in a four-player game this is likely to trigger once or twice each go around the table