+1/+1 every turn can make a difference more often than you might think, and the +2/+2 boost you can give to Toxic creatures really matters, as making them harder to block profitably comes with extra value +2/+2 can definitely win you some combats, but it isnt that efficient and doesnt have that much additional upside, and you need tricks to be flexible and powerful to counteract the downside of a 2-for-1 risk, and +2/+2 for 2 doesnt really get you there
Thats because, in many cases, its going to be the last card played in a game
Graded Population Report: Beauty #181 Visualize the distrbution of grades in the chart
Check out our article "What Pokemon Card Grading Service is Best?" for details on all of those things
Accessibility: So-so Dragonstar is really easy to miss if you don't already know where it is, it took me a little while to find the entrance when I first went, so I think others might have trouble too, especially since there's no sign