Narrow as a gold card and narrow as a colourless land
The problem with Battle of Wits is that when you consider you will need 200 cards in your deck once it hits the battlefield and that it might take several (or many) turns to get Battle of Wits on the battlefield, you will need to play somewhere around 240 cards to make Battle of Wits work, which means you're increasing your deck size by 300%, which in turn leads to a massive drop in consistency, to the point where Battle of Wits simply isn't worth the cost in competitive decks
Before doing damage, discard all Pokemon Tool cards attached to your opponents Active Pokemon
Clarify color accuracy processes (e.g., Pantone matching, CMYK proofing)
Another difference is that they have rubberized text reading " Pokmon Trading Card Game " instead of the printed " Pokmon Gotta catch 'em all ", and a Pokball snap closure instead of the plain buttons of the original, but the inspiration is clearly there, and it serves as a nice callback