Spirit Squadron Deck Review Similar to Spirits decks in other formats like Modern or Pioneer, Spirit Squadron is an aggressive deck with evasive threats and disruptive spells
Characters that provided card advantage overperformed as well, and a characters willpower appeared slightly more important than their strength or lore values
The obvious way we can combo with tapping creatures is untapping them, which lets us pay more TAUC costs or re-trigger synergies
Provided they're not to your left, you can tap down their whole board and let everyone take a turn whaling on them while their shields are off
(If you cast Flameskull this way, you can't play the other card, and vice versa.) Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library